The time has finally arrived! Available to download right now is the 2.8 update for Killer Instinct Xbox One! Included in the update is a number of new things including Rivals, KI: Season 2’s story mode, ARIA’s Retro Costume, the female ARIA announcer, and more.  There is also a number of bug fixes and system changes that comes with the usual updates. Full list provided below via Ultra Combo

System Changes:

If the opponent performs a Counter Breaker after a launcher and you are too low to the ground to air tech to your feet, you will land on your back and automatically quick rise, leaving the opponent punishable as expected.

Fixed a very rare issue that could cause a player to get stuck on their back after a knockdown and never get up.

No changes for:

Jago

Sabrewulf

Glacius

Thunder

Spinal

Fulgore

Maya

Omen

Sadira: 

A long while ago, we prevented Sadira from placing Instinct Webs during her Counter Breaker animations to remove safe Counter Breakers. A bug that allowed her to still place one near the end of her ground Counter Breaker has been fixed.

Orchid:

Fixed a bug preventing Orchid from doing Opener Cancels (Doubles, Linkers) after Blockade Runner (Slide) caused a counter hit.

TJ Combo:

Fixed a bug that allowed TJ to perform an Ultra Combo during Auto Barrage, even though he was supposed to be locked in.

Fixed an issue that could cause you to dash in the wrong direction if you backdashed as your opponent crossed over you.

TJ’s Tremor VFX Tell Trails were accidentally copied to his Linker versions. This change was unintended, and the Linker’s trails will be removed in hot fix coming soon.

Kan Ra:
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Whirl now leaves a visual indication of what strength it was when used from neutral so that opponents don’t have to make a pure guess on breaking this recapture.

Fixed an issue that could cause you to dash in the wrong direction if you backdashed as your opponent crossed over you.

Riptor:

Fixed an issue where Riptor’s Backdash-Reverse (an auto correct version of backdash played when people are jumping over you) was lacking collision boxes.

Fixed an issue that could cause you to dash in the wrong direction if you backdashed as your opponent crossed over you.

Aganos:

Fixed a few issues where Aganos chunk armor would not trigger as expected.

Fixed an issue that could cause Aganos to freeze in place if his opponent combo broke an Opener->Ender Wall Crash with a wall nearby.

Fixed an issue that could cause you to dash in the wrong direction if you backdashed as your opponent crossed over you.

Hisako:

Fixed an issue that could cause you to dash in the wrong direction if you backdashed as your opponent crossed over you.

Fixed a missing vulnerable box at the end of Hisako’s back throw, leaving her invulnerable for a few frames if the player didn’t press any directions. 

Fixed a bug causing Hisako’s Influence to scale incorrectly after a Wall Splat.

Cinder:

Fixed an issue that could cause you to dash in the wrong direction if you backdashed as your opponent crossed over you.

Aria:

Fixed a bug where an Aria drone would stay on screen if the same drone she would have swapped to is in its damaged state when she is KO’ed.

Fixed a bug where you could see a duplicate drone when activating instinct mode.

Fixed a bug where the crouching HK sweep was breakable/counter breakable.

Fixed a bug causing Upload Enders to deal more damage than intended.

Be sure and leave us a comment letting us know what you think of all the new stuff, particularly Rivals!

 

By Daniel Durock

Founder/Writer For Killer Instinct Central. SAG-AFTRA Actor Since 2017! Twitter: @danieldurock

7 thoughts on “Killer Instinct Xbox One 2.8 Update Available Now-Season 2 Story Mode, ARIA Retro,  And More!”
  1. It should be that ki move ultimate an no marcy maybe we might get to see it if it was for ki1&ki2 had them this ki should had them

     
    1. @Mrcharles32

      No Ultimates in Season 2. Maybe Season 3 but wouldn’t count on it tbh. Probably more stage ultras if there is a Season 3.

       

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