Sabrewulf- Story, Profile, And Move List

Sabrewulf_Portrait Born into a venerable and aristocratic German family, Baron Konrad von Sabrewulf was a well-educated but idle man, prone to addiction and vice. After inheriting the family’s castle from his ailing parents, he discovered a secret chamber and laboratory holding the relics of the Night Guard: an ancient order dedicated to the hunting of nefarious monsters. The Sabrewulf clan, Konrad gleaned from family lore, was responsible for wiping out the werewolves across most of Europe.

Drunkenly fumbling through the hidden archives one day, he accidentally cut himself on one of the family’s many trophies: A mounted claw of a giant wolf. Unknown to Konrad at the time, the paw was from a werewolf, its power to pass on the curse still dormant within the severed limb.

On the next full moon, Konrad transformed into a deranged werewolf, becoming one of the very beasts that his family hunted for generations. Still addicted to various drugs, but now with the power and rage of a feral beast inside him, Sabre destroyed most of his own castle, driving his servants away and isolating himself within the half-ruined estate.

On returning to human form, Konrad discovered that any hope of a cure had been obliterated by his own fits of rage and destruction. Desperately, he pieced together the remnants of his family’s work and began experimenting on himself, trying to break the curse and return him to normalcy. This drove him further and further into heavy opiate use, fits of rage, and madness. He became more wolf than man.

As the rumors of a dark creature spread beyond the isolated villages near his estate, Ultratech took notice. Lured from his home with the promise of a scientific cure, Ultratech experimented on and attempted to weaponize Sabrewulf, replacing his arms with cybernetics and extending his transformations until the cycle was reversed; the man barely materialized, the beast ran wild.

Breaking free of Ultratech’s control after being thrown into an early Killer Instinct tournament, Sabrewulf returned to his castle, ripped the cybernetics from his body, and regenerated through the use of potions and arcane sciences gleaned from decades of study, and the remaining relics his family held in such high regard.

For a time he gained control of his lycanthropy, but the lure of the wolf haunted him and drew him back again like an addiction. The monster still remained and his ability to revert to human form was short-lived. Sabrewulf knows that unless he can find a more permanent solution, his agony will continue, and he will be cut off from the world and any hope of being a man again.

Having spent much time at the mercy of his wild side, Sabrewulf has learned that being a predator is often as much about patience as it is power. He is learning new ways to pounce on and surprise his many enemies.

Profile

Name Sabrewulf
Age 50
Height 5’11”
Weight 415 lbs.
Occupation Lycan
Fighter Type Rushdown
Instinct Normals Chip Even If Opponent Is Blocking; 20% Damage Boost
Stage Alchemical Lab

Button Input Commands

= Up = Back = Down Back = Down = Down Forward = Forward

= Light Kick = Medium Kick = Heavy Kick = Any Kick

= Light Punch = Medium Punch = Heavy Punch = Any Punch

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Command Attacks

Move Name Button Input
Overpower (Hold To Charge)
Throw Forward
Throw Backward

Special Moves

Move Name Button Input
Ragged Edge
Run
Hamstring Or
Jumping Slash Or
Running Uppercut Or
Eclipse

Shadow Attacks

Move Name Button Input
Shadow Ragged Edge
Shadow Jumping Slash
Shadow Eclipse

Combo Openers

Move Name Button Input
Ragged Edge
Hamstring Or
Jumping Slash Or
Shadow Ragged Edge
Shadow Jumping Slash

Combo Linkers

Move Name Button Input
Ragged Edge Or Or Hold Or
Hamstring Or Hold
Jumping Slash Or Hold
Shadow Ragged Edge
Shadow Jumping Slash

Combo Enders

Move Name Button Input
Ragged Edge
Running Uppercut
Eclipse
Shadow Eclipse

Ultra Combo

To Perform Sabrewulf’s Ultra Combo, press When Your Opponent’s Health Is Flashing Danger.

 

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