So you may be wondering right about now how a game about Pinatas could possibly be connected to Killer Instinct? Well for starters, both Viva Pinata and Killer Instinct were developed by Rare, so it’s not too far-fetched to believe that they could bring the two franchises together in some shape or form, right? Well believe it or not, they did just that through a process called Pinata Vision.

Pinata vision was a robust feature in Viva Pinata: Trouble in Paradise that allowed players to use the Xbox Vision Camera to scan customized Viva Pinata cards into the game. The particular object scanned into the game would rely on whatever was on the card itself. So if a Pinata Card consisted of a Horstachio Pinata for instance, then scanning the card would place a Horstachio in the player’s Garden. This is where the Killer Instinct connection comes into play.

Rare created a set of custom Killer Instinct Pinata cards. Scanning the cards promised the user “a suitable Pinata approximation of whatever is pictured.” Basically a Pinata that would be most fitting for that particular KI character. Posted below is the full set of released KI Pinata cards…

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Interesting is it not? There was a lot of depth to the Pinata Vision feature, but unfortunately its usage was likely minimal due to minimal sales of the Xbox Vision Camera accessory. But if you happen to find yourself in possession of it and a copy of Trouble in Paradise, don’t hesitate to scan ol’ Uncle Tusk and company into the game. Perhaps they’ll be just what you need to combo that pesky Professor Pester from your Garden once-and-for-all!

 

By Daniel Durock

Founder/Writer For Killer Instinct Central. SAG-AFTRA Actor Since 2017! Twitter: @danieldurock

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